Hapunan Horror Game — Full Live Game Acquisition

Hapunan Horror Game — Full Live Game Acquisition

Verified

Games apps · Android · Listed 11 Oct 2026

Asking price
$19,900
Multiple
2.6×
Google PlaySeller's listing ↗
Revenue / month$640Seller-reported
Profit / month$640Seller-reported
Google Play rating4.424,112 ratings · Google Play
Active users · 28 days153,562-26% vs previous 28 days · Firebase
New users · 28 days109,012Firebase Analytics · installs proxy

44,905

Latest, week of Sep 28

025,00050,00075,000100,000Jul 13Jul 27Aug 10Aug 24Sep 7Sep 21

Usage read from Firebase Analytics on 11 Oct 2026. Signed by AppAcquire, so the seller can't edit it. This is a snapshot: it updates when the seller reconnects.

About the business

Revenue evidence — click "Seller's listing ↗" above to open the source reports
https://drive.google.com/drive/u/0/folders/14DAWXpeqhUGSPasHueFt5S-Vyt2nwaBz

The folder contains genuine cropped LevelPlay screenshots and the original unmodified monthly CSV for October 1, 2025–September 30, 2026, only Hapunan Horror Game (Android) selected. Latest report exported October 12, 2026: $7,680.15 advertising revenue, excluding IAP; $640.01/month average. September: $1,078.21. The CSV includes all 12 months. Firebase verifies usage; no advertising revenue connector is linked to AppAcquire. These are seller-supplied source reports, not an independent audit or AppAcquire revenue-verification badge.

Acquire the entire live Hapunan Horror Game for $19,900 USD — negotiable.

An operating Android horror game with an established organic audience and advertising revenue history. The sale includes the live Google Play app transfer and complete Unity source project.

An established audience

  • 3M+ lifetime downloads reported by 2002 Studio; Google Play publicly shows the 1M+ bucket.
  • 4.3 stars and approximately 23.9K Google Play ratings.
  • AppAcquire's Firebase snapshot dated October 11, 2026 shows 153,562 active users and 109,012 new users over 28 days.
  • Organic Search accounts for 86.95% of new users across the available Analytics history, with acquisition recurring across the measured months.

Advertising revenue — IAP excluded
Completed October 2025–September 2026 LevelPlay ad revenue was $7,680.15, averaging $640.01 per month. September earned $1,078.21, about 3.3 times August's $325.98; their two-month average was about $702.

The owner reports $28K+ lifetime advertising revenue and $0 ongoing operating expenses. On that reported cost basis, ad revenue equals operating profit before taxes and sale costs. In-app purchase revenue is excluded from every earnings figure above.

Why we are selling
2002 Studio is bootstrapping its next projects. We are selling to fund development and focus our resources. September's rebound and the continuing organic audience give a buyer a base to build on.

What transfers to the buyer

  • The live Google Play app, transferred to an eligible developer account.
  • The complete Unity game source and game-specific project files.
  • Game-specific store creative and operating materials held by the seller.
  • An agreed handover or migration of the game's Firebase/Analytics and applicable services.
  • 30 days of post-sale handover support.

Third-party licenses and the exact transfer scope will be documented during due diligence. Shared studio accounts and unrelated games remain with the studio.

Growth opportunities
A buyer can test additional ad-network demand, mediation settings, rewarded-ad placement and pacing, and improve IAP presentation, onboarding and retention. These are opportunities to test; the price assumes no guaranteed uplift.

Proof and transparency
Firebase usage is connected to this listing. Revenue is seller-reported and supported by genuine LevelPlay screenshots and the original monthly CSV; no revenue connector is currently linked.

The game-filtered LevelPlay export totals $22,583.22 for January 1, 2025–October 11, 2026, including partial October. The $28K+ lifetime figure, 3M+ downloads and zero expenses are owner-reported.

Analytics records 622,689 organic new users out of 716,166 total in the selected January 1, 2025–October 10, 2026 window. Early coverage is incomplete, so this is available Analytics history, not a full lifetime install count. Analytics users are not exact Play Console installs.

Source evidence and original monthly revenue export: https://drive.google.com/drive/u/0/folders/14DAWXpeqhUGSPasHueFt5S-Vyt2nwaBz

The original monthly revenue export and seller P&L are available for due diligence. Operating expenses are reported by the owner, not independently audited.

Buyer enquiries
Contact 2002 Studio at omisgamestudio@gmail.com with a short introduction and acquisition timeline. We are prioritizing a prompt, straightforward sale, with evidence review and agreed escrow/payment and handover arrangements before closing.

Dated report reconciliation: The earlier October 11 export totalled $7,678.89 with September $1,076.95. The October 12 exact-period export totals $7,680.15 with September $1,078.21; the other 11 months match. The cause of the $1.26 change is not established.

Details

Platform
Android · Google Play
Category
Games
Listed on AppAcquire
11 Oct 2026
Developer
2002 Studio
Rating
4.4 · 24,112 ratings
Downloads
1M+ · Google Play
App price
Free
Genre
Game adventure
Age rating
Everyone
Revenue source
Seller-reported
Verification
4 of 4
22002 Studio@omisgames · seller

Revenue not verified. This listing is verified through Firebase Analytics, which confirms the app and its usage. No revenue source (Stripe, RevenueCat, TrustMRR or AdMob) is connected, so the revenue figures above come from the seller.

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Questions buyers ask

What is the asking price for Hapunan Horror Game — Full Live Game Acquisition?

$19,900. Against the seller-reported $640 a month, that would be 2.6× annual revenue.

How much revenue does Hapunan Horror Game — Full Live Game Acquisition make?

The seller reports $640 a month in revenue and $640 in profit. These figures aren't verified, because no revenue source is connected.

Is this listing verified?

Yes. The seller has an AppAcquire account, has submitted proof of ownership, links a public store page, and connects Firebase Analytics.

How many downloads does Hapunan Horror Game — Full Live Game Acquisition have?

The seller reports 3M+ (owner-reported; public Play bucket 1M+) downloads on Google Play. Ask for a store console screenshot to confirm.

What's included in the sale?

The listing doesn't say. Before paying, confirm with the seller that the sale covers the Google Play transfer, source code, and any backend, domains or accounts used for growth.

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