SugarDebt

SugarDebt

3 of 4 verified

Lifestyle apps · Android · Listed 18 Aug 2026

Asking price
$2,900
Multiple
—
Google Play
Downloads (total)100Seller-reported
Verification3 of 4Revenue missing
PlatformAndroidGoogle Play

About the business

# SugarDebt – Gamified Health & Fitness App | Flutter Source Code | Live on Google Play **Asking Price: $2,900 – Open to Offers** ## Overview SugarDebt is a fully developed and published Android health & fitness app built around a simple and highly marketable concept: **Eat something sweet. Create a SugarDebt. Pay it back through exercise.** Instead of functioning as another traditional calorie tracker, SugarDebt turns sugar consumption into a gamified fitness challenge. Users log sweets or sugary foods and the app translates their consumption into an exercise "debt" that can be paid back through physical activity. The application is live on Google Play and comes with the complete Flutter source code, existing brand and design assets, AdMob integration, and the existing Google Play presence. The app is being sold as a **turnkey mobile app asset with growth potential**, rather than as an established revenue-generating business. ## Key Highlights * Fully developed Android application * Live and published on Google Play * Complete Flutter source code included * Unique and easy-to-understand fitness concept * Existing SugarDebt brand and visual identity * AdMob already integrated * Existing organic users * Approximately 11% Google Play Store listing conversion rate in the latest measured period * No subscription or premium model currently implemented * No meaningful paid user acquisition has been conducted * Significant opportunity for ASO, social media and influencer-driven growth * Potential for iOS expansion * Ready for further development and monetization ## Current Performance SugarDebt is still an early-stage product and has not yet achieved significant market traction. Recent Google Play metrics include: * Approximately 10 monthly active devices * 55 Google Play device impressions in the latest 28-day period * 2 device first opens during that period * Approximately 11.11% store listing conversion rate in the measured period * Historical installed audience peaked at approximately 60+ devices * Users have come primarily from Bosnia & Herzegovina, with additional users from India and several other countries The application currently generates **$0 in revenue**. AdMob is already integrated, but the current user base is too small to generate meaningful advertising revenue. These figures should be viewed in the context of the app receiving **very limited marketing and user acquisition to date**. ## Why This Is an Opportunity SugarDebt's main opportunity is not its current user base but the fact that the buyer can acquire a complete, functioning and published product without having to start development from scratch. The core product, concept, UX/UI, Flutter development, branding, Google Play publishing and AdMob integration have already been completed. A buyer experienced in mobile growth, health & fitness products, ASO, performance marketing or social media can therefore focus primarily on **distribution, monetization and product expansion**. ## Monetization Opportunities SugarDebt currently has no premium subscription or in-app purchase model. This gives the buyer several potential monetization paths: * Premium subscription * One-time Pro upgrade * Advanced exercise options * Personalized SugarDebt plans * Ad-free premium version * Streak and achievement systems * Premium challenges * Sponsored fitness challenges * Affiliate partnerships with fitness and wellness brands * Expanded AdMob monetization as the user base grows ## Growth Opportunities Several obvious growth opportunities have not yet been explored. ### US and English-Speaking Markets The product and concept can be positioned toward the much larger US, UK, Canadian and Australian health & fitness markets. ### TikTok, Instagram Reels and YouTube Shorts SugarDebt's concept lends itself naturally to short-form content. Examples: **"I ate this donut. Here's my SugarDebt."** **"How many burpees does this chocolate bar cost?"** This could create a strong content-driven acquisition loop. ### Influencer Marketing Micro fitness creators, CrossFit athletes, personal trainers and nutrition-focused creators could demonstrate SugarDebt through challenges and social content. ### ASO The Google Play listing has received very limited traffic. Improved keyword targeting, screenshots, localization and store listing experiments could materially increase organic discovery. ### Premium Features Streaks, achievements, challenges, leaderboards and premium plans could create stronger engagement and monetization. ### Health Platform Integration Integration with Android Health Connect or other fitness platforms could allow completed activities to automatically reduce a user's SugarDebt. ### iOS Version The app currently targets Android, leaving the iOS market completely untapped. ### AI Food Recognition A future version could allow users to photograph a dessert or sugary food and use AI-assisted recognition to simplify logging. ## Technology **Framework:** Flutter **Platform:** Android **Monetization integration:** Google AdMob The buyer receives the complete Flutter source code required for continued development. ## Assets Included in the Sale The sale includes: * Complete Flutter source code * Published SugarDebt Android application * Transfer of the Google Play app to the buyer's eligible developer account * SugarDebt branding associated with the application * Existing app graphics and visual assets available to the seller * Existing Google Play Store listing assets * AdMob implementation/code configuration within the application * Existing application user base transferred as part of the Google Play application transfer where supported * Reasonable transition assistance after acquisition Any third-party accounts, services or credentials that cannot be transferred will be replaced or reconfigured by the buyer during the handover process. ## Reason for Selling The founder is focusing time and resources on other digital projects and has decided to sell SugarDebt rather than continue investing in its marketing and growth. The application is fully developed and published, but has not received the dedicated user-acquisition effort required to test its full commercial potential. This creates an opportunity for a buyer with stronger mobile growth or distribution capabilities to take over an existing product rather than build one from scratch. ## Ideal Buyer SugarDebt could be particularly suitable for: * Mobile app developers * App acquisition portfolios * Health & fitness startups * Fitness content creators * Personal trainers with an online audience * Performance marketing teams * ASO specialists * Small mobile app studios ## Current Revenue **$0** SugarDebt should therefore be evaluated as a **digital asset / turnkey mobile product acquisition**, not on a revenue multiple. The value lies primarily in the existing product, Flutter codebase, brand, Google Play presence, completed development and opportunity for further monetization and growth.

Details

Platform
Android · Google Play
Category
Lifestyle
Listed on AppAcquire
18 Aug 2026
Verification
3 of 4
AAhmed@cherasa · seller
Revenue not verified

No revenue data connected

The numbers above come from the seller. There's no Play Console, RevenueCat, AdMob, Stripe or TrustMRR connection, so there's no chart or independent check yet.

  • Seller accountList from a signed-in AppAcquire account.
  • Proof of ownershipAdd store, developer, or account proof with your application.
  • Linked revenue sourceMissing. Connect Play Console, a RevenueCat Verified page, AdMob, Stripe, or TrustMRR.
  • App Store or Google Play listingAdd a public App Store or Play Store URL.

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Questions buyers ask

What is the asking price for SugarDebt?

$2,900.

How much revenue does SugarDebt make?

The seller hasn't shared revenue figures yet.

Is this listing verified?

Not yet. It meets 3 of 4 requirements: seller account, proof of ownership and app store or google play listing. It still needs linked revenue source, such as Play Console, a RevenueCat Verified page, AdMob, Stripe or TrustMRR.

How many downloads does SugarDebt have?

The seller reports 100 downloads on Google Play. Ask for a store console screenshot to confirm.

What's included in the sale?

The listing doesn't say. Before paying, confirm with the seller that the sale covers the Google Play transfer, source code, and any backend, domains or accounts used for growth.

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